As of December 30, 2024, Metro Awakening has released several updates across multiple platforms, enhancing gameplay and addressing various issues.
Patch 1.0 (December 12, 2024):
- Global Fixes and Tweaks:
- Corrected floating ammo in lockers and boxes.
- Resolved instances where enemies continued moving and making sounds after being killed.
- Fixed out-of-bounds overlay triggering in unintended areas.
- Introduced an option to enable or disable inventory haptics.
- Addressed asset popping in several chapters.
- Fixed light bloom disappearing from specific distances and angles.
- Reduced jitter on menu and intro texts.
- Made melee takedowns more lenient by allowing a larger hit area.
- Fixed gunshots sometimes having inverse spatialization.
- Fixed inventory rustle sound effects sometimes having inverse spatialization.
- Fixed postcard outlines sometimes remaining visible after pickup.
- Fixed texture issues on bullets in magazines.
- Fixed hand offset when holding a gas mask filter.
- Fixed distorted audio from Nosalis during trolley sections.
- Fixed pink material on broken fluorescent lights.
- Content Fixes:
- Added missing impact visual effects to Nosalis being hit during the Prologue.
- Fixed snapping to the mounted gun when using Comfort locomotion in the Prologue.
- Fixed Tasia’s voice lines not coming from the radio when talking to Max in Chapter 01.
- Fixed missing confirmation when completing the flashlight charging tutorial in Chapter 01.
- Fixed a door instantly popping open after talking to Yana in Chapter 01.
- Fixed an NPC spawning in view of the player after saving and loading in Chapter 01.
- Fixed Max’s eyes when first meeting him in Chapter 01.
- Fixed low performance around Max’s office in Chapter 01.
- Fixed some snow appearing pixelated in Chapter 02.
- Fixed scale of a fog volume in Chapter 02.
- Fixed guard holding his gun incorrectly at the start of Chapter 03.
- Fixed Max and his friend not always appearing at the tunnel entrance in Chapter 03.
- Fixed players getting stuck when backing out of the tunnel before Max closes the entrance in Chapter 03.
- Fixed combat music stopping during the fight with slavers in Chapter 05.
- Fixed medkit and its lid not properly aligning in Chapter 06.
- Fixed Nosalis growls being audible after all are killed in Chapter 07.
- Fixed Tamir walking in place in Chapter 07.
- Fixed the Worm Priest’s mouth not moving while speaking in Chapter 08.
- Fixed distorted graphics briefly showing through a door in Chapter 07.
- Fixed voice line from Oksana cutting short in Chapter 09.
- Fixed players getting stuck when manually closing doors that Petya opens in Chapter 10.
- Fixed Serdar still making whimpering noises after ghost area end in Chapter 11.
- Fixed one cultist spawning in view of the player in Chapter 12.
- Fixed incorrect music pacing when being chased out of Hell’s Mouth in Chapter 12.
- Fixed gaps in the floor after the trolley explosion in Chapter 12.
- Quest Fixes:
- Fixed crash after resuming headset and interacting with Universal Menu during gameplay.
- Fixed cobwebs missing burn visual effects when ignited.
- Fixed some candles missing their flames.
- Fixed Emergency Exit lamp missing its cover.
These updates aim to enhance the overall experience by addressing various gameplay, audio, and visual issues.