In Marvel Rivals’ Season 1, several balance changes have been implemented to enhance gameplay and character dynamics. Here’s a detailed overview:
Vanguard Adjustments:
- Captain America:
- Reduced the delay for shield restoration after using Living Legend from 3s to 2s.
- Decreased the cooldown of Liberty Rush from 12s to 10s.
- Increased base health from 650 to 675.
- Lowered the energy cost for Freedom Charge (ultimate ability) from 3400 to 3100; reduced the additional health provided per second from 110 to 100.
- Doctor Strange:
- Added damage falloff to Maelstrom of Madness and Gamma Maelstrom, starting at 5 meters and reducing to 70% at 8 meters.
- Slightly decreased the shield value recovery rate after using Shield of the Seraphim from 80/s to 70/s.
- Thor:
- Increased base health from 500 to 525.
- Added immunity to control effects during God of Thunder (ultimate ability).
- Hulk:
- Reduced the gamma shield value for Hero Hulk from 250 to 200.
- Venom:
- Increased the bonus health ratio gained per lost health point from 1 to 1.2.
- Increased the base damage of Feast of the Abyss (ultimate ability) from 40 to 50.
Duelist Adjustments:
- Black Panther:
- Reduced the additional health provided after refreshing Vibranium Marks with Spirit Rend from 40 to 30, and the upper limit of additional health from 120 to 75.
- Black Widow:
- Increased the range of the first effect of Edge Dancer from a 3-meter radius to a 5-meter radius.
- Reduced the time required for Fleet Foot to recover from 0 stamina to full from 12s to 4s.
- Reduced the time required for Electro-Plasma Explosion (ultimate ability) to reach maximum power from 1s to 0.6s.
- Hawkeye:
- Slightly reduced the spread angle between every two Blast Arrows.
- Reduced the triggering distance of passive ability Archer’s Focus from 60 meters to 40 meters. Reduced the maximum additional damage of the passive from 80 to 70.
- Hela:
- Reduced base health from 275 to 250.
- Magik:
- Increased Umbral Incursion damage in Darkchild form from 115 to 135.
- Moon Knight:
- Increased the number of talons generated by Hand of Khonshu (ultimate ability) from 10 to 14.
- Increased the explosion radius of each talon from 4 meters to 5 meters.
- Namor:
- Adjusted the throwing feel of Monstro Spawn and Frozen Spawn for more accurate placement.
- Psylocke:
- Dance of the Butterfly (ultimate ability) now checks for barriers (including Magneto’s Metal Bulwark, Hulk’s Indestructible Guard, etc.).
- The Punisher:
- Slightly reduced the spread of Deliverance and Adjudication.
- Scarlet Witch:
- Increased Chaos Control‘s fixed damage from 50/s to 60/s.
- Reduced the percentage damage per second from 5% to 3%.
- Increased Chthonian Burst‘s projectile damage from 30 to 35.
- Squirrel Girl:
- Added a new effect to Unbeatable Squirrel Tsunami (ultimate ability): the squirrels will rush towards the nearest enemy after bouncing instead of bouncing randomly.
- Reduced the squirrel tsunami health from 600 to 300.
- Winter Soldier:
- Increased the bonus health provided by Bionic Hook and Tainted Voltage from 30 to 40.
- Increased Roterstern‘s projectile damage from 70 to 75.
- Reduced the area damage from 70 to 65 and reduced damage decay from 65% at 40 meters to 60%.
- Increased base health from 250 to 275.
- Wolverine:
- Increased base health from 300 to 350.
- Reduced the damage reduction ratio provided by Undying Animal from 50% to 40%.
Strategist Adjustments:
- Cloak & Dagger:
- Reduced Dagger Storm cooldown from 15s to 12s.
- Increased the number of dashes in Eternal Bond (ultimate ability) from 3 to 4.