Elden Ring Patch 1.12.2, released on June 26, 2024, is a calibration update aimed at balancing the Shadow of the Erdtree expansion. Here’s a clear breakdown of the key changes:Steam Store+9Bandai Namco Entertainment+9GameLeap+9
🌿 Scadutree Blessing Scaling Adjustments
The update revises the attack and damage negation scaling of the Scadutree Blessing:GameLeap+8Bandai Namco Entertainment+8Bandai Namco Europe+8
- Early Levels Enhanced: The first half of the Scadutree Blessing enhancements now provide increased attack power and damage negation.GameLeap+8Game8+8VULKK.com+8
- Gradual Scaling: The progression of benefits in the latter half of the enhancements has been made more gradual.GameLeap+1Bandai Namco Entertainment+1
- Final Level Boost: The final level of the Scadutree Blessing now grants slightly increased attack and damage negation.GameLeap+8Bandai Namco Entertainment+8VULKK.com+8
These adjustments aim to make the early stages of the DLC more manageable for players.
🖥️ PC-Specific Fix: Ray Tracing Bug
A bug was identified where ray tracing settings might be automatically enabled if you had previously loaded saved data from earlier game versions.Bandai Namco Entertainment+1Game8+1
- Performance Impact: This could lead to unstable framerates.Game8
- Solution: Players are advised to check the ‘Raytracing Quality’ setting under ‘SYSTEM’ > ‘Graphics Settings’ and ensure it’s set to ‘OFF’ if not intentionally using ray tracing. Bandai Namco Entertainment+1Game8+1
🔧 Future Updates
FromSoftware has indicated that additional balance adjustments and bug fixes are planned for future patches. Shacknews+7Game8+7GameWitted+7
This patch aims to enhance the gameplay experience by adjusting difficulty scaling and addressing performance issues, particularly for PC players.