The latest update for Destiny 2, version 7.3.5, introduces several significant changes and improvements to gameplay. Here’s a breakdown of some of the key updates:
- Super and Weapon Damage Adjustments: There’s an increase in base damage for Supers, melee, and grenades, with specific buffs to weapon types like Pulse Rifles, Auto Rifles, Sidearms, and Scout Rifles which see an increase in critical hit damage. Conversely, there are reductions in body shot damage for Hand Cannons and Submachine Guns, alongside adjustments to flinch effects.
- Special Ammo Changes: A new system for acquiring Special ammo has been implemented across all game types. Players now start each game with a specific amount of Special ammo, and further ammo must be earned through a new point system based on kills, assists, and completing objectives.
- Exotic Weapon Tuning: Various exotic weapons such as the Fighting Lion and Devil’s Ruin have seen adjustments in their damage outputs in the Crucible to balance gameplay.
- General Fixes and Improvements: There have been numerous bug fixes, including corrections for weapon patterns and enhancements to weapon archetypes like Sniper Rifles and Rocket Launchers, addressing issues with aim assist and ammo reserves respectively.
Additionally, Destiny 2 is gearing up for the “Into the Light” content update, which will be available to all players and includes new activities and features that will be revealed in upcoming weekly livestreams by the development team. This update is part of the buildup towards the launch of “The Final Shape” expansion set for June 2024, which promises to be a significant addition to the game’s storyline and content (Bungie.net) (Bungie.net) (Bungie Press Room).
These updates aim to refine player experience, balancing the competitive aspects of the game while enhancing general gameplay mechanics.