Gameplay Updates:
- Vampiric Powers: Some Vampiric Powers from the previous “Season of Blood” have been adjusted and reintroduced as Legendary Aspects available in all World Tiers for both Eternal and Seasonal Realms.
Balance Updates:
General:
- Adjustments were made to Unique Items and Legendary Aspects to enhance their effectiveness, such as increased damage, buff visibility, and resource refund.
Barbarian Class:
- Several skills received damage increases and adjustments to Fury generation.
- Passives and Legendary Aspects were tweaked to enhance the Barbarian’s survivability and damage output.
Druid Class:
- Druid’s skills, especially those related to Spirit Generation and damage, were improved.
- Passives were adjusted to increase damage bonuses in specific forms and conditions.
Necromancer Class:
- The “Book of the Dead” feature saw enhancements to Skeleton and Golem units, boosting their damage and life.
- Skills like “Blood Surge” and “Corpse Explosion” received damage increases to improve the Necromancer’s overall combat efficiency.
These changes aim to refine the gameplay experience, ensuring better balance and enhancing the enjoyment for players across different classes. For a detailed overview of all the changes, including specific percentages and skill adjustments, you can refer to the official Diablo IV patch notes provided by Blizzard (Blizzard News).